Upcoming:
A grid-combat, deck-building fantasy game. Players mix classes, sub classes, and prestige classes to engage in tactical grid combat and adventures. 1-8 players can play against the environment in story missions, choice-driven quests, and/or against each other in endless scenarios. This game will support any number of “Hero Players”, “Enemy Players” and/or “Monsters” that can be played by game mechanics, or by a human player.
The concept here is melding Final Fantasy Tactics with Gloomhaven, but with 1/10th the set-up time and cost, and the ability for 8 players to play in any ally/enemy configuration on various terrain and height levels. The modular class structure and game board maps will allow for an extreme amount of variety and strategies for decks and tactics. Future expansions would add more classes and monsters, and obviously new scenarios to play out.
Status: This game is in early concept and playtesting phase, we have working prototypes of a few classes and monsters. Ideally we’d like to Kickstart this game in 2027.



